MUTANT HUNTER BY STEPHEN R. COX
The badass hombre to the right is Stephen R. Cox, author of the Mutant Hunter books. The creepy bastard above is his chief antagonist No Blood, the psychotic leader of a band of mutants known as Hydrates. The illustration, of course, is the handiwork of our very own Michael Whelan.
Cox and Whelan have been collaborating on three books now (make that four this summer with publication of THE SKIN BAGS). Set in a post apocalyptic world, Mutant Hunter is dirty, gritty and violent—a chase on a grand scale through broken landscapes that test even the hardest of men.
FREE EBOOK GIVEAWAY
Get a taste of the series with a free download of THE SLICKS on Amazon this weekend Saturday June 8th through Monday June 10th.
For cheap summer reads, it doesn’t get better than that. THE SLICKS is a great jumping on point for the series. And LEGENDS OF THE FALLOUT and SPLINTERLAND are just $2.99 on Amazon as well.
Whelan is just beginning work on THE SKIN BAGS. Look for that cover soon, but in the meantime be sure to check out the gallery of Michael Whelan Mutant Hunter art on Cox’s website.
LEGENDS OF THE FALLOUT (Mutant Hunter #1)
Twenty-sixth century civilization teeters on the brink with Earth a radioactive ruin. The fragile world government has outlawed mutants – humans whose genes have gone wrong – and placed bounties on their heads.
Leon Miller, one of a handful of bounty hunters who makes a living tracking down mutants, hunts the last of the Ten Most Wanted, a mutant known simply as “Number Six.” Despite a record high bounty, Miller’s real motivation is to find the woman, a human who has taken up with Number Six.
From the decaying ruins of New York City, across the ambush-laden freak-filled outlands, and into the flesh-flaying storms of the Pacific Ditch, the dangerous pursuit unfolds.
Complicating matters, the government has hired Ben Trills – a cold-blooded mercenary – to kill Number Six and all of his entourage. His strategy is simple. Shadow Miller, let him do the dirty work of flushing Number Six, then take the clean shot. And if Miller gets in the way…
THE SLICKS (Mutant Hunter #2)
It’s hard to imagine a worse place on Earth than the polluted swamp of sludge, crude oil, and radioactive waste that now covers a fifth of the planet. Fumes trigger psychotropic reactions in those who venture into this uncharted no-man’s land. Worse, bizarre creatures crawl out of that toxic slime – dangerous Outliers with ink black skin who walk on two legs, but are as fluid as the oil they eat.
Leon Miller pursues a mutant deep into this nightmare wasteland. Not just any mutant. Number Six is the last of the government’s Ten Most Wanted, the Holy Grail that every mutant hunter and glory-hunting wannabe aims to take down. Killing the mutant would make any soldier of fortune a legend. The record bounty isn’t bad either. But few have the intelligence, resources, and nerve to go after Number Six. Fewer still will risk tracking his spoor into the Slicks.
Going in is hard – getting out is damn near impossible.
Enter Ben Trills, the personal mercenary of the High Counsel of the New States. Trills wants Number Six dead. While he admires Miller’s mutant hunting skills, he also views the bounty hunter as a threat – one who could steal his glory or worse, bring Number Six back alive.
THE SLICKS picks up where LEGENDS OF THE FALLOUT left off. The woman, an integral part of Miller’s past, is still in play. The world is still a freak show. And now, the mutants have a nuclear weapon.
SPLINTERLAND (Mutant Hunter #3)
Splinterland lies in the heart of the Nuclear Dead Zone. The wind-scoured nightmare of flattened timber covers thousands of square kilometers. You’d have to be a fool to venture into that maze of uncharted trails and snow-covered deadfalls. You’d have to be desperate, lost or insane. You’d have to be a mutant hunter.
Leon Miller’s life is spiraling out of control. In Splinterland, it will only get worse. The pursuit is taking its toll. But what the hell did Miller expect?